Winter Treasure IV The Shanghai Major Compendium
– Reduced the amount of memory used by the game
– Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window
– Fixed various bugs with replays being unavailable until client was restarted
– Fixed coaches sometimes inadvertently wagering tokens
– Increase framerate and lower memory usage in the Armory
– Fixed the tournament match popup results sometimes having the hero picks swapped between teams
– Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating
– Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures
– Adding default ambient effects to Terrorblade weapons
– Added Savage Roar animations to Lone Druid Spirit Bears
– Fixed Timbersaw models to show custom Reactive Armor
– Various courier fixes (hitbox adjustments, “haste” run activity fixes, etc.)
– Jakiro and Ogre Magi voices now pan left and right
– Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)
– Fixed a bug with Glimpse sound that could cause it to be really loud
– Disable Help now prevents Io’s Relocate and not Tether
– All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding
– Adjusted the pathfinder to limit excessive backtracking
– Quit confirmation popups no longer stack
– Clinkz’s Skeleton Walk and Tusk’s Walrus Punch effects no longer play at the caster’s last known position when they are in fog of war
– Fixed Arc Warden’s Tempest Double health cost being damage rather than a proper hp cost
– Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen
Workshop Tools
– Added support for editing more types of attachment points when submitting items
– Added the ability to set the fog depth on water materials
– Fixed bug where overlays did not work correctly on scaled models
– Enabled workshop default ambient effects model for Terrorblade’s weapon
– Made map compile respect smoothing angle and edge hardness between tiles
New Heroes on the Dota Workshop
– Arc Warden
– Shadow Fiend
– Winter Wyvern
– Zeus
– Undying
Workshop Hero Files Updated to Source 2
– Broodmother and Spiderling
– Lina
– Omniknight
– Pugna and Nether Ward
– Sniper
Ability Items Added to the Workshop
– Terrorblade Demon
– Clockwerk Cog
New and Updated Workshop Reference Files can be downloaded at http://www.dota2.com/workshop/requirements