Guns of Icarus Online Updated

Features
– New map: Paritan Rumble, 2v2 deathmatch – Advanced map with low visibility and lots of obstacles
– additional achievements for all classes
– level cap raised to 13
– new elite costumes, hats, and goggles for achievement unlocks
– “Skyriderâ€� costume for Adventure Mode kickstarter backers

Balance
– Incendiary Rounds modifiers changed to +25% chance of fire (up from 10%) and -35% projectile speed (down from -50%)
– Dragon Tongue Light Flamethrower: increased chance to add fire charge to 20% per particle (up from 15%)
– Banshee Rocket Carousel: increased fire charge chances to 35% chance of 1 charge on direct hit, 22% chance of 2 charges in explosion area (from 12% for 2 and 30% for 1)

Fixes and Optimization
– Fixed a shader bug that could cause pixelated artifacts in rainy levels on some cards
– Maintain correct gun rotation when first getting on a gun

Server stability fixes (includes hotfixes made to 1.2):
– Changes to match list distribution to support a larger number of users and matches effectively
– Fixed several memory leaks
– Fixed a rare case where object destruction messages would not be sent
– Improved performance of networking subsystem
– Improved ability of networking and chat to use multiple cores
– Fixed a bug that could cause time in a match to run faster than intended

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