SotS2 2.0.25003.2
Critical Fixes
– Fixed post combat CTD
– Fixed end turn CTD
– Fixed Zuul trying to be peaceful too early on in the game
– Fixed not able to accelerate time when there are only planets
– Fixed not able to intercept Loa gates
– Optimizations for node-using factions (Human, Zuul, and Loa)
Other Fixes
– Fixed Loa having accelerator gates in their fleet composition
– Fixed slave disks being listed as assault shuttles
– Fixed Loa not expanding fully
– Fixed AI invading then returning without combat
– Zuul node lines no longer collapse when a bore ship fleet is transiting the line
– Fix Hiver not advancing when no systems in range
– Fixed AI humans not using node lines
New Maps
– 3 Brawl
– Brushfire
– Command School
OST DLC
– Soundtrack now includes FLAC track files as well as MP3