Version B3662 Released
– Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function
– Fixed a bug leading to a crash located in the “Holding the Coastâ€� map which was found in the save/load function
– Fixed a bug which made the player see enemy buildings through the fog of war
– Fixed a bug which did not allow to deconstruct unfinished walls
– General stability improvement within the skirmish maps
– Fixed a bug which prevented peasants from building gates correctly
– Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall
– Fixed the crashbug which let the game crash once the game was saved
– Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle
– Fixed a bug which caused peasants not being able enter resource buildings
– Questlog in “Holding the Coastâ€� updates correctly now
– Enemy stone walls now have a texture which shows that the wall is damaged
– Fixed a bug which made it impossible to choose Merlin as a card prior to a mission
– Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing
– Questlog in “The End of an Eraâ€� now updates correctly
Version 3636 Released:
– Fixed the bug preventing the game updating the Quest in “Knights Advanceâ€� mission
– General stability improved
– Fixed a bug leading to crash once the Exit button was pressed
– Fixed a bug leading to low frame rates when expanding a wall while constructing
– Fixed a bug which lead to crash sometimes when changing the resolution ingame.
– Fixed a bug which automatically changed the difficulty when entering the next map
– Fixed a bug preventing sometimes to finish the map “The Gold Rushâ€�
– Archers are now able to mount walls
– Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building
– Reduced the issue that peasants get stuck while mining
– Reduced the difficulty in “The Landingâ€�
– Fixed a bug which led to attachments still being visible after being deconstructed
– Catapults slowed down
– Archers now do not damage own buildings anymore while firing
– Some graphical issues visible on walls, gates and towers have been fixed.
– Fixed a bug which made towers invincible while being upgraded
– Fixed a bug leading to a crash while saving the game.
– Fixed a bug within the window mode, which led to a crash sometimes.
– Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.