Source Filmmaker version 0.9.8.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:
Workshop:
- removed ugc/steamid filename restriction on workshop files – models/jon_smith/props/bucket.mdl is now a valid workshop model name
- added basic filename conflict resolution on downloading workshop files
- fixed unsubscribed from workshop item not removing files if those are the last items
- added UI for updating workshop files (updating artwork and videos is done through the community website)
Scripting:
- updated python to version 2.7.5
- added PySide Qt bindings for Python scripts
- improved Script Editor user interface
- added global scripts menu
Misc:
- added Add/Remove Override Materials menu item to right-click menu on models in the animationset editor
- dragging one animationset onto another now locks all controls in one to all (non-hidden) controls in the other of the same name
- added example playerclass scripts, to make it easier to change the player models (for recording running around as the robot scout, for example)
- fixed bug where UI would appear to let you reorder an animationset between another animationset and its children
- updated tf_movies scout with bodygroups that are in game, and added pack bodygroup
- fixed studiomdl bug when compiling helper bones with or in the vrd
- added latest Team Fortress 2 content