– Frostivus arrives…and is cancelled by the Greeviling!
– Added Polycount Contest Winner Items (11 new hero sets)
– 6.77 gameplay parity update
BUGS
– Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted
– Alchemist: Fixed Unstable Concoction being dodgeable
– Bane: Fixed base damage being too low
– Centaur: Fixed Centaur’s Return instantly killing Zombies
– Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear
– Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals
– Timbersaw: Timberchain sometimes missing trees at max range
– Timbersaw: Fixed different elevations causing an invisible Chakram
– Timbersaw: Adjusted hitbox
– Timbersaw: Fixed Return Chakram proccing Magic Stick
– Warlock: Fixed Golem’s Flaming Fists not dealing damage to the primary attack target
GENERAL
– Added a toggle option for Chat Message sound
– Fixed day night images being incorrectly rotated
– Updated Timbersaw’s recommended items
– Fixed lifetime timer alignment
– Adjusted Chat Message sound level
PARITY UPDATE
Ancient Apparition
– Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider
– Batrider can no longer attack while using Flaming Lasso
Bounty Hunter
– Track no longer reduces armor
Centaur Warrunner
– Movement speed decreased from 305 to 300
– Double Edge no longer interrupts channeling
– Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk
– Agility growth increased from 1.2 to 2.3
Dazzle
– Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer
– Scorched Earth now also affects other units you control
– Doom now has too much armor! (+1)
Drow Ranger
– Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker
– Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
– Aftershock damage increased from 25/45/75/115 to 50/75/100/125
– Enchant Totem cooldown decreased from 6 to 5
Enchantress
– Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Jakiro
– Ice Path damage from 100 to 25/50/75/100
Lycanthrope
– Base Int increased from 15 to 17
– Spirit Wolves armor increased by 1
Magnus
– Skewer no longer affects magic immune units
– Skewer cast range rescaled from 1200 to 600/800/1000/1200
– Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Mirana
– Moonlight Shadow duration increased from 11 to 15 seconds
Morphling
– Cast animation time decreased from 0.4 to 0.25
Necrolyte
– Reaper’s Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight
– Purification cast range rescaled from 400/500/600/700 to 700
Puck
– Illusory Orb cooldown decreased from 13 to 12
Pugna
– Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon
– Shadow Poison cooldown decreased from 3 to 2.75
Slark
– Base agility increased by 6
Spectre
– Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)
Sven
– Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
– Warcry duration decreased from 8 to 7 seconds
Templar Assassin
– Refraction manacost increased from 75 to 100
Treant Protector
– Damage increased by 10
– Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
– Overgrowth cooldown decreased from 80 to 70
– Living Armor damage instances increased from 6 to 7
– Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying
– Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit
– Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Viper
– Base strength increased by 3
Warlock
– Shadow Word cooldown decreased from 20 to 16
Weaver
– Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
Zeus
– Strength growth increased from 1.8 to 2.3
Daedalus
– Crit multiplier decreased from 2.7 to 2.4
– Recipe cost decreased from 1200 to 1000
Crystalys
– Damage decreased from 35 to 30
Eye of Skadi
– HP bonus increased from 200 to 250
– MP bonus increase from 150 to 250
Shiva’s Guard
– Freezing Aura’s attack speed reduction increased from 25 to 30
Neutral Harpy Storm
– Chain Lightning manacost reduced from 90 to 50