Dota 2 Update

GAMEPLAY
– Fixed being able to miss Vendetta
– Fixed Meld sometimes not hitting if you moved quickly after attacking
– Fixed some FOW issues with Spirit Form Illuminate
– Fixed Soul Assumption gaining charges from Illusions
– Fixed some movement formation issues with Familiars
– Fixed Stone Form stun not going off if a Familiar died while casting it

DOTA 2 BOTS
– Fixed bots never using Cheese.
– Fixed bots never using TPs to get back to base.
– Bots will no longer figure out illusions based on the damage the potential illusion is doing.
– Lowered bot farm desire at low health.
– Lowered retreat desire just to pick up items.
– Added a mild distance factor to Roshan desire.
– Baseline push desire is now calculated using the opposing team’s total offensive power rather than a constant value (so bots will want more power later in games).
– Bots now just want to equalize power when defending, rather than overwhelm.
– Capped maximum defend desire so that it doesn’t trump their attack desire.

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