An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:
- Fixed a client crash related to dynamic model loading
- Fixed dedicated server not receiving restart requests when updates are released
- Fixed IP bans not applying to RCON access
- Fixed server crash exploit related to audio buffer overruns
- Fixed server crash caused by using changelevel2
- Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditions
- Additional improvements for client/server stability
- Fixed a problem that allowed malicious clients to disable the “ping” and “status” commands for other connected clients
- Fatal engine errors are now written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
- Possible values for sv_lowedict_action are: 0 – no action, 1 – warn to log file, 2 – attempt to restart the game, if applicable, 3 – restart the map, 4 – go to the next map in the map cycle
- Added changelevel_next server command which changes to the next map in the map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay