Updates to King Arthur II – The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
Major changes include:
King Arthur II – The Role-playing Wargame v1.1.01
– Fixed issue with armies spawning on top of each other with no deployment
– Fixed stone circle teleporting, both in main and prologue campaign
– Fixed loops, incorrect texts and other bugs in quests
– Fixed issues with diplomatic actions
– Changed spell penetration level for several spells (e.g. Meteor Strike, Enchanted fog)
– Decreased effectiveness of Resurrection spell to reasonable level
– Decreased combat stats of Changeling/Sidhe units to reasonable levels
– Fixed emergence order of Shard abilities
– Fixed difficulty level issues in regard the Mad Emperor’s army
– Casting unit abilities applies to all units selected
– Improved general game performance, added option to disable multi GPU optimization
– Other minor bug and balancing fixes