Warhammer 40,000 Space Marine Updated

Updates to Warhammer 40,000 Space Marine have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Grenades
– Reduced the number of starting grenades from 2 to 1 (with the Favor of the Armory perk, players start with 2)
– Players are able to pick up grenade drops, to a maximum of 2 (or 4 with perk)
– Added to the existing cooldown between throwing grenades

Plasma Cannon
– Reduced starting ammo from 200 to 100 (with the Ammunition Stores perk, you start with 200)
– Charged Shot costs 25 instead of 40 (to reflect the starting ammo change)
– After Overheating, the Plasma Cannon cools down a bit slower (venting cool rate is unchanged, however)

Larraman’s Blessing
– In addition to increasing health recharge rate, you now start regenerating health a little bit sooner

Lascannon
– Added more scatter to shots unscoped while moving

Final Vengeance
– Increased the delay before Final Vengeance explodes

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