Serious Sam HD: TSE Update Released

(Build 154993)
– Chainsaw weapon is now properly removed from 3rd person player model upon death.
– Fixed visual stutter of FOV during serious speed power if using custom FOV.
– Player FOV override no longer has any effect in third person view mode.
– Added slider for FOV adjustment to graphics options menu.
– Using third person view mode is no longer reported as cheating in versus game modes.
– Added checkbox for preferred player view mode (first / third person), which determines view mode at the start of a game session.
– Deathmatch game mode now supports infinite frags limit.
– Death and chat lines now last half as long.
– Created Yellow Yarek player model.
– Player death camera will be in third person in versus modes (but not those which include enemies, like beast hunt).
– Fixed bug which caused deaths not to be correctly considered when forming sorted score list.
– When player gets killed by environment damage (something other than player), it will lose frags.
– Colt weapon no longer uses reload in deathmatch and other versus modes.
– Fixed an issue causing sniper item spawns to overlap during last man/team standing rounds.
– Made player footstep heard farther in versus. Made them silent when crouching.
– Fixed an issue causing missing 3rd person weapons and wrong spine animation in case multiplayer model is changed from non-default back to default during gameplay.
– Fixed an issue preventing player from entering swimming mode in some cases.
– Fixed serious damage item not being visible when dropped by player.
– Fixed player falling through floor when crouching after long fall on remote machine under low FPS.
– Player FOV override cvar is not disabled in versus multiplayer mode any more.
– Kleer Kenny now has destruction sound.

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