Dota 2 Update

– Added Ogre Magi!

– New Dashboard! (feedback here)
– New Hero Picker! (feedback here)


– Enabled Treant Protector in Captain’s Mode.
– Spectre: Fixed Haunt Illusions having collision.
– Lifestealer: Fixed Rage being dispellable.
– Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor’s Unstable Current.
– Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings.
– Fixed Black King Bar not dispelling Haste and Double Damage.


– Revised performance bar calculation and display.
– Added support for putting bots into individual slots in a private lobby.
– Fixed issue where the camera would recenter when quickly switching between different control groups.
– Fixed incorrect player id when pinging runes.
– Added a short cooldown to the chat message when pinging a rune.
– Added disconnected player icon in scoreboard and top bar.


– The game start horns now play different cues from each team location and are now spatial.
– Added sound when the courier delivers items to you.


– First pass at spectator-only Roshan timer.
– Added overhead healing messages for Warlock and Bloodseeker.
– Fixed a visual hitch sometimes experienced while spectating using Directed view.


– Increased bot cautiousness when going to the side shop.
– When invisible, bots will now only use abilities or items that they really want to use.
– Bots are now more likely to roam and gank when invisible.
– Juggernaut bot will no longer offensively use Blade Fury when he’s sufficiently powerful (better to just attack).
– Zeus will now use Wrath in teamfights.
– Fixed bug where Vengeful bot could try to swap out-of-range allies.

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